Dependencies

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Dependencies

These libraries are required to run the latest stable version of The Gamebook Engine:

  • libqt4 (core and gui)
  • liblua5.1

To run the latest Beta version of The Gamebook Engine, in addition to the above you must also install these dependencies:

  • ffmpeg (libavformat libavcodec libavutil)
  • OpenAL
  • ALUT

Debian/Ubuntu Easy Install

You can install all of the above dependencies in Debian/Ubuntu with the following command:

sudo aptitude install liblua5.1-0 libqt4-gui libavformat52 libavcodec51 libavutil49 libopenal1 libalut0

Windows

The Gamebook Engine's windows installer includes everything required to run The Gamebook Engine.

Build Dependencies

Remember, when building The Gamebook Engine, you need the -dev library versions. These include development headers required for compiling.

Debian/Ubuntu Easy Install

To install the necessary build dependencies in Debian/Ubuntu:

sudo aptitude install liblua5.1-0-dev libqt4-dev libavformat-dev libavcodec-dev libavutil-dev libopenal-dev libalut-dev

Windows

Before you build The Gamebook Engine for Windows, Download the latest gamebook-engine-win32-depends-*.zip file.

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