Dependencies
From TheGamebookEngine
Contents |
Dependencies
These libraries are required to run the latest stable version of The Gamebook Engine:
- libqt4 (core and gui)
- liblua5.1
To run the latest Beta version of The Gamebook Engine, in addition to the above you must also install these dependencies:
- ffmpeg (libavformat libavcodec libavutil)
- OpenAL
- ALUT
Debian/Ubuntu Easy Install
You can install all of the above dependencies in Debian/Ubuntu with the following command:
sudo aptitude install liblua5.1-0 libqt4-gui libavformat52 libavcodec51 libavutil49 libopenal1 libalut0
Windows
The Gamebook Engine's windows installer includes everything required to run The Gamebook Engine.
Build Dependencies
Remember, when building The Gamebook Engine, you need the -dev library versions. These include development headers required for compiling.
Debian/Ubuntu Easy Install
To install the necessary build dependencies in Debian/Ubuntu:
sudo aptitude install liblua5.1-0-dev libqt4-dev libavformat-dev libavcodec-dev libavutil-dev libopenal-dev libalut-dev
Windows
Before you build The Gamebook Engine for Windows, Download the latest gamebook-engine-win32-depends-*.zip file.
